- Select one of your design concepts, which you think will successfully answer your chosen project brief.
- Research innovative design thinking, format, media and production methods to gain a fresh insight into your project direction.
Idea Two – Game experience using objects
Using the objects to go on your own adventure! By building challenges to navigate from one linked object to another, whether by type of object, material, date of origination or other criteria, the user will build up a knowledge of the collection and how its objects are related in history.
Objects could include: navigate from a spoon to a religious icon, from a catalytic converter to the baby weighing scales in fewer than six steps. By gameifying the experience, it presents a challenge to the viewer whilst subtly showing them the collection in its entirety.
How the images could be linked with multiple paths and branches to the finish.
An idea for the object page, with linking objects to the right.
Research innovative design thinking, format, media and production methods to gain a fresh insight into your project direction.
Museum of London: The Great Fire of London in Minecraft
Minecraft, the immensely popular building game, has been used to create an immersive experience by the Museum of London to allow players to get into the thick of the Great Fire of London of 1666.
Three maps offer immersive experiences, allowing players to enter the City of London in 1666 and explore the story of the Great Fire like never before. Uncover the causes of this terrible event, help fight the fire and eventually try your hand at rebuilding London. Each map includes challenges to help players delve deeper into the story and experience what it was like to be part of the Fire of London.
It would be so cool to create something so immersive, however I feel that I don’t have the experience of gaming or the edge of the concept to make it work in this instance. I really rate it for bringing historical experiences to a new generation!
“Showdown! Kuniyoshi vs. Kunisada” at Museum of Fine Arts
At the Museum of Fine Arts, Boston, visitors were able to view woodcuts from 19th-century Japan and to take a quiz to discover which artist of the discipline they favoured.
The two artists, Kuniyoshi and Kunisada, were friendly rivals under the same artistic master, whose work is often pitted against each other and this exhibition does that. The curators chose 49 pieces of art from each artist, to ensure an even presentation.
Usually, exhibitions try to avoid bias (this exhibition also does) and present an even view, but this goes further to bring to life the artists rivalry and asks the audience to choose which was their favourite. At the time the art was produced, it was used in commercial settings so audience preferences would have gone a long way as to who was commissioned and therefore earned money. The quiz echoes the types of quiz now found on websites such as Buzzfeed where the audience answers questions on Friends characters to find out their favourite kind of potato (imagined concept, but it’s not far off the mark.)